Tuesday, January 11, 2011
【 Weak current College 】 CAD shortcut command operations---Power By 【 China power house network 】
L = line; PL = multi-segment lines; carriage return = Ctrl + U z = back; D = modify, adjust; REC = rectangle; C = circle; TR = trim; O = offset; XL = radiation; X = decomposition; CO = replication; M = move; MI = mirror; EL = ellipses; BR = interrupt; POL = polygon; LEN = elongated; S = stretch; ME = equal division; E = remove ALL carriage returns; E = remove all carriage returns; AR = array; RO = rotation; SC = scale ... ... ... ... ... .. " Left hand key "shortcut command table create A * AD * ARC ARC ATTEDIT change property information AA * AREA calculation object or the specified range in the area and perimeter AG * ALIGN the snap objects to other objects AP * APPLOAD load or unload an application AR * AT * MATCHPROP ARRAY array will be the selected object's properties to other objects ATT * ATTDEF create attribute definition AV * bird's eye view B * DSVIEWER BLOCK create block BD * BOUNDARY from the enclosed area create surface domain or multi-segment line BR * BREAK interrupt the selected object to create a circle CIRCLE C * CA * CAL calculation of arithmetic and geometric expression CC * CF * COPY copy objects to the object's edge CHAMFER with chamfer CT * CUTCLIP the cut COLOR graphics CR * set the new object's color D * DIMSTYLE create and modify the callout style of the DA * DIMANGULAR create angle mark DB * DIMBASELINE from a callout or label of the selected baseline Department create callouts DC * DIMORDINATE created coordinate point callout DD * DIMDIAMETER create circles and arcs of diameter dimension DE * DIMLINEAR create linear callout DG * DIMALIGNED create aligned linear callout DR * DIMRADIUS create circles and arcs of RADIUS callout DT * DIST measure the distance between two points and angles DV * DVIEW defining parallel projection or perspective view DZ * LEADER creating links comments and geometry lead E * ERASE to remove the object from the graphics ED * DDEDIT edit text, callout text, attribute definition and characteristics of the control box of the create ellipse ELLIPSE ES * EG * LENGTHEN modify object length and angle of the arc's containing EX * ER * EXTEND the extension object LAYER management layers and layers of EE * LINETYPE load, settings, and modify the line F * FILLET round FC * create closed equilateral POLYGON multi-segment lines FD * OPEN to open an existing graphic file FE * EXPORT to other file formats output FF * LINE create straight FG * PLINE create two-dimensional multi-segment lines FGE * PEDIT edit multi-segment lines and 3D polygon mesh FW * LWEITH sets the line width, line width display options line width units FS * OFFSET offset FT * FILTER for object selection create filter FV * MOVE moving objects FX * PROPERTIES control the behavior of an existing object GROUP object marshalling G * R * PAN in the current view as mouth movement RW * REDRAW to refresh the current depending on the mouth of display pictures RA * RAY Ray RD * UNDO or REDO revoke previous U command results RE * REGEN from current viewport to build the entire graphics REE * RENAME modify object name REC * RECTANG draw rectangles multi-segment lines RT * ROTATE rotating RR * SA * RENDER rendering SAVEAS save as SV * SAVE save SC * SCALE proportionally larger or smaller objects SD * DDSELECT option SS * HATCH with no associated fill pattern fill area ST * STYLE to create, modify, or set the named text style TRIM trimming object T * TB * TOOLBAR display, hide, and custom toolbar TE * TOLERANCE to create geometrical tolerance TT * TEXT to create a single line of text object to create a multiple TTT * MTEXT line type object V * VV * UNDO the Undo command UNITS control coordinates and angle of the display format and determine accuracy W * WBLOCK writes the object or blocks new graphics file WW * MIRROR mirror WE * create three-dimensional solid WEDGE and inclined surface X along the axis X * EXPLODE will synthesize object into its parts object XA * XATTACH external reference attached to the current figure XB * XBIND will external reference dependent symbols bound to the current graph XC * XCLIP define the external reference or block trim boundaries and settings before and after trim trimmed surface surface XX * XLINE creates an infinite line (that is, the reference line) most commonly used" left arrow "shortcut command table create A * AD * ARC ARC ATTEDIT change property information AG * ALIGN the snap objects to other objects ARRAY arrays AR * B * BR * BLOCK create block BREAK interrupt the selected object to create a circle CIRCLE C * CA * CAL calculation of arithmetic and geometric expression CC * CF * COPY copy objects to the object's edge CHAMFER with chamfer D * DIMSTYLE create and modify the callout style of the DA * DIMANGULAR create angle mark DD * DIMDIAMETER create circles and arcs of diameter dimension DE * DIMLINER create linear callout DG * DIMALIGNED create aligned linear callout DR * DIMRADIUS create circles and arcs of RADIUS callout E * ERASE deletes from the graphics object to create an ellipse ELLIPSE ES * EX * EXTEND the extension object F * FILLET round FC * create closed equilateral POLYGON multi-segment lines create a FF * LINE, line & lt;,/FONT > FS * OFFSET offset FV * R * MOVE PAN moving objects in the current Visual mouth move view RA * RD * RAY painted Ray front UNDO or REDO withdraw U command of REC * RECTANG draw rectangles multi-segment lines RT * SC * ROTATE rotation SCALE proportionally larger or smaller objects SD * T * DDSELECT option set TRIM trimming object V * WW * UNDO the Undo command MIRROR mirror XX * XLINE create an infinite line (that is, the reference line) Z * ZOOM enlarges or reduces the visual appearance of the objects in the dimension ZA * ZOOMALL zoom all ZD * ZE * ZOOMDYNAMIC dynamic zoom zoom range other ZOOMEXTENTS "left arrow" shortcut command table AA * AREA calculation object or the specified range in the area and perimeter AP * APPLOAD load or unload an application AT * MATCHPROP properties of the selected object to other objects ATT * ATTDEF create attribute definition AV * BD * DSVIEWER bird's eye view from the enclosed area create a BOUNDARY surface domain or multi-segment line CT * CUTCLIP the cut COLOR graphics CR * sets a new color of an object on a DB * DIMBASELINE from a callout or label of the selected baseline Department create callouts DC * DIMORDINATE created coordinate point callout DT * DIST measure the distance between two points and angles DV * DVIEW defining parallel projection or perspective view DZ * LEADER creating links comments and geometric characteristics of the leader ED * DDEDIT edit text, callout text, attribute definition and characteristics of the control box EG * LENGTHEN modify object length and angle of an arc contains ER * LAYER management layers and layers of EE * LINETYPE load, settings, and modify the line type FD * OPEN to open an existing graphic file FE * EXPORT to other file formats output FG * PLINE create two-dimensional multi-segment lines FGE * PEDIT edit multi-segment lines and 3D polygon mesh FW * LWEITH sets the line width, line width display options line width units FT * FILTER for object selection create filter FX * PROPERTIES control the behavior of an existing object G * GROUP object marshalling RW * REDRAW to refresh the current view mouth display RE * REGEN from current viewport to build the entire graphics REE * RENAME modify object name RR * SA * RENDER rendering SAVEAS save as SV * SAVE save SS * HATCH with no associated fill pattern fill area ST * STYLE to create, modify, or set the named text style TB * TOOLBAR display, hide, and custom toolbar TE * TOLERANCE to create geometrical tolerance TT * TEXT to create a single line of text object to create a multiple TTT * MTEXT line type object VV * UNITS control coordinates and angle of the display format and determine accuracy W * WBLOCK writes the object or blocks new graphics file WW * MIRROR mirror WE * create three-dimensional solid WEDGE and inclined surface X along the axis X * EXPLOPE will synthesize object into its parts object XA * XATTACH external reference attached to the current figure XB * XBIND will external reference dependent symbols bound to the current graph XC * XCLIP define the external reference or block trim boundaries and sets the clipping plane, and after trim surface
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